Class OpenVRManager
Managing OpenVR deivces.
管理 OpenVR 裝置。
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
OpenVRManager
Namespace: Votanic.vIO.OpenVR
Assembly: Votanic.vIO.dll
Syntax
[AddComponentMenu("")]
public class OpenVRManager : MonoBehaviour
Fields
axesDeadZone
Default dead zone of axes.
軸群預設死區。
Declaration
[Tooltip("Default dead zone of axes.\n軸群預設死區。")]
public float axesDeadZone
Field Value
Type | Description |
---|---|
System.Single |
axesPressDetect
Default press detect value of axes.
軸群預設按下偵測值。
Declaration
[Tooltip("Default press detect value of axes.\n軸群預設按下偵測值。")]
public float axesPressDetect
Field Value
Type | Description |
---|---|
System.Single |
holdingDuration
Default holding seconds of hold input type.
預設長按輸入類型的長按秒數。
Declaration
[Tooltip("Default holding seconds of hold input type.\n預設長按輸入類型的長按秒數。")]
public float holdingDuration
Field Value
Type | Description |
---|---|
System.Single |
lockPhysicsUpdateRateToRenderFrequency
Lock physics update rate to render frequency.
以渲染頻率鎖定物理更新速率。
Declaration
[Tooltip("Lock physics update rate to render frequency.\n以渲染頻率鎖定物理更新速率。")]
public bool lockPhysicsUpdateRateToRenderFrequency
Field Value
Type | Description |
---|---|
System.Boolean |
roleSystemOnStart
Set role system on start if true.
當 true 時在開始設定為角色系統。
Declaration
[Tooltip("Set role system on start.\n在開始設定為角色系統。")]
public bool roleSystemOnStart
Field Value
Type | Description |
---|---|
System.Boolean |
trackingSpace
Tracking space of OpenVR system.
OpenVR 系統的定位空間。
Declaration
[Tooltip("Tracking space of OpenVR system.\nOpenVR 系統的定位空間。")]
public ETrackingUniverseOrigin trackingSpace
Field Value
Type | Description |
---|---|
Votanic.vIO.OpenVR.ETrackingUniverseOrigin |
Properties
Input
The handler of OpenVR.
OpenVR 處理器。
Declaration
public OpenVRHandler Input { get; }
Property Value
Type | Description |
---|---|
OpenVRHandler |