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Class OpenVRManager

Managing OpenVR deivces.
管理 OpenVR 裝置。

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
OpenVRManager
Namespace: Votanic.vIO.OpenVR
Assembly: Votanic.vIO.dll
Syntax
[AddComponentMenu("")]
public class OpenVRManager : MonoBehaviour

Fields

axesDeadZone

Default dead zone of axes.
軸群預設死區。

Declaration
[Tooltip("Default dead zone of axes.\n軸群預設死區。")]
public float axesDeadZone
Field Value
Type Description
System.Single

axesPressDetect

Default press detect value of axes.
軸群預設按下偵測值。

Declaration
[Tooltip("Default press detect value of axes.\n軸群預設按下偵測值。")]
public float axesPressDetect
Field Value
Type Description
System.Single

holdingDuration

Default holding seconds of hold input type.
預設長按輸入類型的長按秒數。

Declaration
[Tooltip("Default holding seconds of hold input type.\n預設長按輸入類型的長按秒數。")]
public float holdingDuration
Field Value
Type Description
System.Single

lockPhysicsUpdateRateToRenderFrequency

Lock physics update rate to render frequency.
以渲染頻率鎖定物理更新速率。

Declaration
[Tooltip("Lock physics update rate to render frequency.\n以渲染頻率鎖定物理更新速率。")]
public bool lockPhysicsUpdateRateToRenderFrequency
Field Value
Type Description
System.Boolean

roleSystemOnStart

Set role system on start if true.
當 true 時在開始設定為角色系統。

Declaration
[Tooltip("Set role system on start.\n在開始設定為角色系統。")]
public bool roleSystemOnStart
Field Value
Type Description
System.Boolean

trackingSpace

Tracking space of OpenVR system.
OpenVR 系統的定位空間。

Declaration
[Tooltip("Tracking space of OpenVR system.\nOpenVR 系統的定位空間。")]
public ETrackingUniverseOrigin trackingSpace
Field Value
Type Description
Votanic.vIO.OpenVR.ETrackingUniverseOrigin

Properties

Input

The handler of OpenVR.
OpenVR 處理器。

Declaration
public OpenVRHandler Input { get; }
Property Value
Type Description
OpenVRHandler
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