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Class VInputManager

Managing VInput deivces.
管理 VInput 裝置。

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
VInputManager
Namespace: Votanic.vIO.VInput
Assembly: Votanic.vIO.dll
Syntax
[AddComponentMenu("")]
public class VInputManager : MonoBehaviour

Fields

axesDeadZone

Default dead zone of axes.
軸群預設死區。

Declaration
[Tooltip("Default dead zone of axes.\n軸群預設死區。")]
public float axesDeadZone
Field Value
Type Description
System.Single

axesPressDetect

Default press detect value of axes.
軸群預設按下偵測值。

Declaration
[Tooltip("Default press detect value of axes.\n軸群預設按下偵測值。")]
public float axesPressDetect
Field Value
Type Description
System.Single

enableDirectInputMouse

Enable Direct Input Mouse on start. This may cause Unity original getting mouse axis value function always return 0.
在開始時啟用 Direct Input 滑鼠。這可能會導致 Unity 原生獲取滑鼠軸值功能永遠傳回 0。

Declaration
[Tooltip("Enable Direct Input Mouse on start. This may cause Unity original getting mouse axis value function always return 0.\n在開始時啟用 Direct Input 滑鼠。這可能會導致 Unity 原生獲取滑鼠軸值功能永遠傳回 0。")]
public bool enableDirectInputMouse
Field Value
Type Description
System.Boolean

holdingDuration

Default holding seconds of hold input type.
預設長按輸入類型的長按秒數。

Declaration
[Tooltip("Default holding seconds of hold input type.\n預設長按輸入類型的長按秒數。")]
public float holdingDuration
Field Value
Type Description
System.Single

Properties

Input

The handler of VInput.
VInput 處理器。

Declaration
public VInputHandler Input { get; }
Property Value
Type Description
VInputHandler
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