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Class GrabSetting

Grab setting of interactables.
交互物抓握設定。

Inheritance
System.Object
GrabSetting
Namespace: Votanic.vXR
Assembly: Votanic.vXR.dll
Syntax
[Serializable]
public class GrabSetting

Constructors

GrabSetting()

Declare a grab setting.
宣告一個抓握設定。

Declaration
public GrabSetting()

Fields

fixedJoint

Decide generate fixed joint or not.
決定是否生成固定關節。

Declaration
[Tooltip("Decide generate fixed joint or not.\n決定是否生成固定關節。")]
public bool fixedJoint
Field Value
Type Description
System.Boolean

grabbable

Decide the interactables can be grabbed or not.
決定交互物能否被抓握。

Declaration
[Tooltip("Decide the interactables can be grabbed or not.\n決定交互物能否被抓握。")]
public bool grabbable
Field Value
Type Description
System.Boolean

kinematic

Decide the rigidbody is kinematic or not.
決定是否運動學剛體。

Declaration
[Tooltip("Decide the rigidbody is kinematic or not.\n決定是否運動學剛體。")]
public bool kinematic
Field Value
Type Description
System.Boolean

parentBack

Decide parent back to origin parent or not.
決定是否依附回原母物件。

Declaration
[Tooltip("Decide parent back to origin parent or not.\n決定是否依附回原母物件。")]
public bool parentBack
Field Value
Type Description
System.Boolean

parentConstraint

Grab by Parent Constraint.
使用母約束進行抓握。

Declaration
[Tooltip("Grab by Parent Constraint.\n使用母約束進行抓握。")]
public bool parentConstraint
Field Value
Type Description
System.Boolean

parentToController

Decide parent to controller or not.
決定是否依附母物件。

Declaration
[Tooltip("Decide parent to controller or not.\n決定是否依附母物件。")]
public bool parentToController
Field Value
Type Description
System.Boolean

pickable

Decide the interactables can be picked or not.
決定交互物能否被拾起。

Declaration
[Tooltip("Decide the interactables can be picked or not.\n決定交互物能否被拾起。")]
public bool pickable
Field Value
Type Description
System.Boolean

pickToGrab

Able to change grab from pick so that the interactables can be ungrabbed.
能夠將拾起狀態改為抓握,使交互物可被放開。

Declaration
[Tooltip("Able to change grab from pick so that the interactables can be ungrabbed.\n能夠將拾起狀態改為抓握,使交互物可被放開。")]
public bool pickToGrab
Field Value
Type Description
System.Boolean

positionOffset

The zero position offset.
位置零值偏移。

Declaration
[Tooltip("The zero position offset.\n位置零值偏移。")]
public Vector3 positionOffset
Field Value
Type Description
UnityEngine.Vector3

rotationOffset

The zero euler angles offset.
角度零值偏移。

Declaration
[Tooltip("The zero euler angles offset.\n角度零值偏移。")]
public Vector3 rotationOffset
Field Value
Type Description
UnityEngine.Vector3

zeroTransform

Decide the local position and euler angles are set to zero or not for grab.
決定是否在抓握時將自身位置及角度設定為零值。

Declaration
[Tooltip("Decide the local position and euler angles are set to zero or not for grab.\n決定是否在抓握時將自身位置及角度設定為零值。")]
public bool zeroTransform
Field Value
Type Description
System.Boolean
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