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Class Glove

Glove setting of each controller tool.
每個控制器工具的手套設定。

Inheritance
System.Object
Glove
Namespace: Votanic.vXR.vCast
Assembly: Votanic.vXR.dll
Syntax
[Serializable]
public class Glove

Fields

display

Display the glove.
顯示手套。

Declaration
[Tooltip("Display the glove.\n顯示手套。")]
public bool display
Field Value
Type Description
System.Boolean

interactive

Set glove is interactive or not.
設定手套是否可互動的。

Declaration
[Tooltip("Set glove is interactive or not.\n設定手套是否可互動的。")]
public bool interactive
Field Value
Type Description
System.Boolean

normalOutline

The outline on idle state.
在休閒狀態的手套輪廓。

Declaration
[Tooltip("The outline of glove on idle state.\n在休閒狀態的手套輪廓。")]
public Outline normalOutline
Field Value
Type Description
Outline

offset

Unity physics calculation start point. Note that left hand x offset will be multiply -1.
Unity 物理計算起點。注意左手時的 X 偏移值會乘上 -1。

Declaration
[Tooltip("Unity physics calculation start point. Note that left hand x offset will be multiply -1.\n物理計算起點。注意左手時的 X 偏移值會乘上 -1。")]
public Vector3 offset
Field Value
Type Description
UnityEngine.Vector3

position

Relative position on controller of glove when using other tools.
當其他工具使用時,手套在控制器的相對位置。

Declaration
[Tooltip("Relative position on controller of glove when using other tools.\n當其他工具使用時,手套在控制器的相對位置。")]
public Vector3 position
Field Value
Type Description
UnityEngine.Vector3

pressOutline

The outline when pressing object.
在按住物件時的手套輪廓。

Declaration
[Tooltip("The outline of glove when pressing object.\n在按住物件時的手套輪廓。")]
public Outline pressOutline
Field Value
Type Description
Outline

radius

Unity physics calculation range.
Unity 物理計算範圍。

Declaration
[Tooltip("Unity physics calculation range.\nUnity 物理計算範圍。")]
public float radius
Field Value
Type Description
System.Single

rotation

Relative euler angles on controller of glove when using other tools.
當其他工具使用時,手套在控制器的相對角度。

Declaration
[Tooltip("Relative euler angles on controller of glove when using other tools.\n當其他工具使用時,手套在控制器的相對角度。")]
public Vector3 rotation
Field Value
Type Description
UnityEngine.Vector3

selectOutline

The outline when selecting object.
在點選物件時的手套輪廓。

Declaration
[Tooltip("The outline of glove when selecting object.\n在點選物件時的手套輪廓。")]
public Outline selectOutline
Field Value
Type Description
Outline
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