Class Glove
Glove setting of each controller tool.
每個控制器工具的手套設定。
Inheritance
System.Object
Glove
Namespace: Votanic.vXR.vCast
Assembly: Votanic.vXR.dll
Syntax
[Serializable]
public class Glove
Fields
display
Display the glove.
顯示手套。
Declaration
[Tooltip("Display the glove.\n顯示手套。")]
public bool display
Field Value
Type | Description |
---|---|
System.Boolean |
interactive
Set glove is interactive or not.
設定手套是否可互動的。
Declaration
[Tooltip("Set glove is interactive or not.\n設定手套是否可互動的。")]
public bool interactive
Field Value
Type | Description |
---|---|
System.Boolean |
normalOutline
The outline on idle state.
在休閒狀態的手套輪廓。
Declaration
[Tooltip("The outline of glove on idle state.\n在休閒狀態的手套輪廓。")]
public Outline normalOutline
Field Value
Type | Description |
---|---|
Outline |
offset
Unity physics calculation start point. Note that left hand x offset will be multiply -1.
Unity 物理計算起點。注意左手時的 X 偏移值會乘上 -1。
Declaration
[Tooltip("Unity physics calculation start point. Note that left hand x offset will be multiply -1.\n物理計算起點。注意左手時的 X 偏移值會乘上 -1。")]
public Vector3 offset
Field Value
Type | Description |
---|---|
UnityEngine.Vector3 |
position
Relative position on controller of glove when using other tools.
當其他工具使用時,手套在控制器的相對位置。
Declaration
[Tooltip("Relative position on controller of glove when using other tools.\n當其他工具使用時,手套在控制器的相對位置。")]
public Vector3 position
Field Value
Type | Description |
---|---|
UnityEngine.Vector3 |
pressOutline
The outline when pressing object.
在按住物件時的手套輪廓。
Declaration
[Tooltip("The outline of glove when pressing object.\n在按住物件時的手套輪廓。")]
public Outline pressOutline
Field Value
Type | Description |
---|---|
Outline |
radius
Unity physics calculation range.
Unity 物理計算範圍。
Declaration
[Tooltip("Unity physics calculation range.\nUnity 物理計算範圍。")]
public float radius
Field Value
Type | Description |
---|---|
System.Single |
rotation
Relative euler angles on controller of glove when using other tools.
當其他工具使用時,手套在控制器的相對角度。
Declaration
[Tooltip("Relative euler angles on controller of glove when using other tools.\n當其他工具使用時,手套在控制器的相對角度。")]
public Vector3 rotation
Field Value
Type | Description |
---|---|
UnityEngine.Vector3 |
selectOutline
The outline when selecting object.
在點選物件時的手套輪廓。
Declaration
[Tooltip("The outline of glove when selecting object.\n在點選物件時的手套輪廓。")]
public Outline selectOutline
Field Value
Type | Description |
---|---|
Outline |