Class vCast_Floor
vCast Floor for vCast User standing.
vCast 地板,令 vCast 使用者能夠站立。
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
vCast_Floor
Namespace: Votanic.vXR.vCast
Assembly: Votanic.vXR.dll
Syntax
[AddComponentMenu("")]
public class vCast_Floor : MonoBehaviour
Fields
marker
Declaration
[HideInInspector]
public GameObject marker
Field Value
Type | Description |
---|---|
UnityEngine.GameObject |
parentToFloor
Users will parent to the this floor if true.
當 true 時使用者會以此地板作為母物件。
Declaration
[Header("[Settings]")]
[Tooltip("Users will parent to the this floor.\n使用者會以此地板作為母物件。")]
public bool parentToFloor
Field Value
Type | Description |
---|---|
System.Boolean |
physicalFloor
Automatically create a collider for physical collision.
當 true 時使用者會以此地板作為母物件。
Declaration
[Tooltip("Automatically create a collider for physical collision.\n使用者會以此地板作為母物件。")]
public bool physicalFloor
Field Value
Type | Description |
---|---|
System.Boolean |