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Class vCast_Floor

vCast Floor for vCast User standing.
vCast 地板,令 vCast 使用者能夠站立。

Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
vCast_Floor
Namespace: Votanic.vXR.vCast
Assembly: Votanic.vXR.dll
Syntax
[AddComponentMenu("")]
public class vCast_Floor : MonoBehaviour

Fields

marker

Declaration
[HideInInspector]
public GameObject marker
Field Value
Type Description
UnityEngine.GameObject

parentToFloor

Users will parent to the this floor if true.
當 true 時使用者會以此地板作為母物件。

Declaration
[Header("[Settings]")]
[Tooltip("Users will parent to the this floor.\n使用者會以此地板作為母物件。")]
public bool parentToFloor
Field Value
Type Description
System.Boolean

physicalFloor

Automatically create a collider for physical collision.
當 true 時使用者會以此地板作為母物件。

Declaration
[Tooltip("Automatically create a collider for physical collision.\n使用者會以此地板作為母物件。")]
public bool physicalFloor
Field Value
Type Description
System.Boolean
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