Class vCast_Frame
vCast Frame which is the environment center of XR world.
vCast 框架,XR 世界的環境中心。
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
vCast_Frame
Namespace: Votanic.vXR.vCast
Assembly: Votanic.vXR.dll
Syntax
[AddComponentMenu("")]
public class vCast_Frame : MonoBehaviour
Fields
isPaused
Return true if the transformation is paused.
當變換暫停時傳回 true。
Declaration
[Tooltip("Return true if the transformation is paused.\n當變換暫停時傳回 true。")]
public bool isPaused
Field Value
Type | Description |
---|---|
System.Boolean |
isTransforming
Return true if frame is transforming.
當框架變換時傳回 true。
Declaration
[Header("[Status]")]
[Tooltip("Return true if frame is transforming.\n當框架變換時傳回 true。")]
public bool isTransforming
Field Value
Type | Description |
---|---|
System.Boolean |
parent
Parent of frame, default null.
框架的母物件,預設為空。
Declaration
[Header("[Settings]")]
[Tooltip("Parent of frame, default null.\n框架的母物件,預設為空。")]
public Transform parent
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
startPoint
Start position and euler angles.
開始時的位置及角度。
Declaration
[Tooltip("Start position and euler angles.\n開始時的位置及角度。")]
public Transform startPoint
Field Value
Type | Description |
---|---|
UnityEngine.Transform |
transition
Transition of frame transformation.
框架變換的過場。
Declaration
[Tooltip("Transition of frame transformation.\n框架變換的過場。")]
public Transition transition
Field Value
Type | Description |
---|---|
Transition |