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Class vGear.Scenario

Functions of vGear Scenario System. vGear 劇情系統的功能。

Inheritance
System.Object
vGear.Scenario
Namespace: Votanic.vXR.vGear
Assembly: Votanic.vXR.dll
Syntax
public class Scenario

Methods

Destroy(GameObject, Single)

Destroy a scenario object.
毀滅一個劇情物件。

Destroy(referenceObject)

Declaration
public static void Destroy(GameObject gameObject, float delay = 0F)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Target object
目標物件

System.Single delay

Delay before destroy
毀滅延遲

Disable(GameObject)

Disable a scenario object.
停用一個劇情物件。

Disable(referenceObject)

Declaration
public static void Disable(GameObject gameObject)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Enable(GameObject)

Enable a scenario object.
啟用一個劇情物件。

Enable(referenceObject)

Declaration
public static void Enable(GameObject gameObject)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Pause()

Pause scenario.
暫停劇情。

Declaration
public static void Pause()

Play()

Start scenario.
開始劇情。

Declaration
public static void Play()

Reset()

Reset all behaviours in the scenario.
重置劇情中的所有行為。

Declaration
public static void Reset()

Spawn(GameObject)

Spawn a scenario object.
產生一個劇情物件。

Spawn(referenceObject)

Declaration
public static GameObject Spawn(GameObject gameObject)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Reference object
參考物件

Returns
Type Description
UnityEngine.GameObject

Spawn(GameObject, Transform)

Spawn a scenario object.
產生一個劇情物件。

Spawn(referenceObject, targetPoint)

Declaration
public static GameObject Spawn(GameObject gameObject, Transform target)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Reference object
參考物件

UnityEngine.Transform target

Target transform
目標 Transform

Returns
Type Description
UnityEngine.GameObject

Spawn(GameObject, Vector3, Vector3)

Spawn a scenario object.
產生一個劇情物件。

Spawn(referenceObject, Vector3.zero, Vector3.zero)

Declaration
public static GameObject Spawn(GameObject gameObject, Vector3 position, Vector3 eulerAngles)
Parameters
Type Name Description
UnityEngine.GameObject gameObject

Reference object
參考物件

UnityEngine.Vector3 position

Target position
目標位置

UnityEngine.Vector3 eulerAngles

Target euler angles
目標角度

Returns
Type Description
UnityEngine.GameObject

Stop()

Stop scenario.
停止劇情。

Declaration
public static void Stop()

UnPause()

UnPause scenario.
取消暫停劇情。

Declaration
public static void UnPause()
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