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Class Condition

Behaviour condition setting.
行為條件設定。

Inheritance
System.Object
Element
Condition
Inherited Members
Element.name
Element.Equals(String, Boolean)
Element.Contains(String, Boolean, Boolean)
Namespace: Votanic.vXR.vGear.Scenario
Assembly: Votanic.vXR.dll
Syntax
[Serializable]
public class Condition : Element

Constructors

Condition()

Declare a condition.
宣傳一個條件。

Declaration
public Condition()

Fields

count

Integer type condition.
整數類型條件。

Declaration
public int count
Field Value
Type Description
System.Int32

detector

Detector for some conditions.
某些條件需要的偵測器。

Declaration
public vGear_Detector detector
Field Value
Type Description
vGear_Detector

input

Input type condition.
輸入類型條件。

Declaration
public InputDetail input
Field Value
Type Description
InputDetail

interactables

Interactables for interaction type condition.
互動類型條件的交互物。

Declaration
public vGear_Interactables interactables
Field Value
Type Description
vGear_Interactables

interactionType

Interaction type of Interaction type condition.
互動類型條件的互動類型。

Declaration
public InteractionType interactionType
Field Value
Type Description
InteractionType

message

String type condition.
字串類型條件。

Declaration
public string message
Field Value
Type Description
System.String

range

Range of value or count.
Value 或 Count 的範圍值。

Declaration
public float range
Field Value
Type Description
System.Single

targetObjects

Object list for some conditions.
某些條件需要的物件列表。

Declaration
public List<Transform> targetObjects
Field Value
Type Description
System.Collections.Generic.List<UnityEngine.Transform>

type

Condition types of behaviour in Scenario System.
劇情系統的行為條件類型。

Declaration
public ConditionType type
Field Value
Type Description
ConditionType

value

Float type condition.
浮點值類型條件。

Declaration
public float value
Field Value
Type Description
System.Single
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