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XRCC 3.0.1 Release

· 2 min read

Updated

  • Improved UX for loading
  • Improved UX for editing with Light Object
  • Improved UX for reporter submission by supporting multiline input
  • Improved performance on loading pack

Bug fixes

  • Fixed various UI issues on icon
  • Fixed various UI issues on project thumbnail icon
  • Fixed various UI issues on tooltip
  • Fixed various UI issues on inspector with Light Object
  • Fixed an issue when "Set Model" behaviour causes loading issue
  • Fixed an issue when "Fade" behaviour not working
  • Fixed an issue when connecting variable behaviour from number to text
  • Fixed an issue when physics does not update as expected if the model mesh is convex
  • Fixed an issue when unit setting not synchronize with setting panel
  • Fixed an issue when unit setting not update to appropriate input fields
  • Fixed an issue when asset select input of model item able to select special object
  • Fixed an issue when preview of entity UI Screen not working
  • Fixed an issue when Hide In Editor not working in some cases
  • Fixed an issue when items falling through scenery
  • Fixed an issue when switching motion between "idle" and default motion
  • Fixed an issue when wrong mode loaded in multiplayer session
  • Fixed an issue where player will hit unknown collider in network debug modes

Internal

  • Fixed unnamed submission to reporter report if no name from input or setting
  • Fixed changed model on runtime lead to material null on back to edit
  • Fixed inspector causing error when selecting light object
  • Diable changing to trigger for mesh collider when concave
  • Fixed physics object does not have physics material