XRCC 3.0.1 Release
· 2 min read
Updated
- Improved UX for loading
- Improved UX for editing with Light Object
- Improved UX for reporter submission by supporting multiline input
- Improved performance on loading pack
Bug fixes
- Fixed various UI issues on icon
- Fixed various UI issues on project thumbnail icon
- Fixed various UI issues on tooltip
- Fixed various UI issues on inspector with Light Object
- Fixed an issue when "Set Model" behaviour causes loading issue
- Fixed an issue when "Fade" behaviour not working
- Fixed an issue when connecting variable behaviour from number to text
- Fixed an issue when physics does not update as expected if the model mesh is convex
- Fixed an issue when unit setting not synchronize with setting panel
- Fixed an issue when unit setting not update to appropriate input fields
- Fixed an issue when asset select input of model item able to select special object
- Fixed an issue when preview of entity UI Screen not working
- Fixed an issue when Hide In Editor not working in some cases
- Fixed an issue when items falling through scenery
- Fixed an issue when switching motion between "idle" and default motion
- Fixed an issue when wrong mode loaded in multiplayer session
- Fixed an issue where player will hit unknown collider in network debug modes
Internal
- Fixed unnamed submission to reporter report if no name from input or setting
- Fixed changed model on runtime lead to material null on back to edit
- Fixed inspector causing error when selecting light object
- Diable changing to trigger for mesh collider when concave
- Fixed physics object does not have physics material