XRCC Tutorial - Pinball
Overview
You will build an interactive Pinball Machine using XRCC in this tutorial. This tutorial will focus on using the XRCC's physics features to create the pinball game. You will learn how to use physics settings and physics-type behaviour blocks to create a physics-based game. This is an advanced-level XRCC tutorial. If it's your first time using XRCC, we recommend that you finish tutorials 1 and 2 first.
Techniques Covered
You will learn the following techniques in this tutorial:
| Technique | Specific Techniques Covered |
|---|---|
| Using Physics Setting & Behaviour | |
| Advanced Behaviour Setting |
Tutorial Project
The project used for this tutorial comes in two formats: a starter project for use in this step-by-step tutorial, and a completed project for your reference after you've completed the tutorial.
Project files for the pinball tutorial can be found at:
For this tutorial, the starter project will be used to guide you in building the Pinball Machine in a step-by-step manner. All the necessary assets required for the tutorial are already included in the project, so just open the starter project in XRCC and you are ready to go with the tutorial.
A complimentary video for this tutorial is available from the below link to assist your learning process:
If the wall or flipper is not exactly the same as the model position, you may need to manually modify the offset or move it to the model position
