XRCC 4.0 Release
· 2 min read
New Features
- XRCC Launcher Integration - Launch project and communicate with XRCC Launcher
- AI Generation with Poe AI integration (Text-to-Image, Text-to-Sound, Text-to-Music, and AI Characters)
- Poe AI integration with behaviours (Text-to-Speech, Speech-to-Text, Text-to-Text, and AI Chat)
- External Connection System (Poe, Wit.ai, Microcontroller/MCU including Microbit via BLE, and Remote Trigger)
- Item Tagging System with behaviours
- Headmount play mode support in PC mode
- Behaviour search
Updated
- UI/UX overhaul on most panels
- Improved Network Mode stability
- Improved Asset & Package import system with in-app import and background loading
- Improved file validation for asset import
- Improved transitions and dialogs
- Updated MCU / Microcontroller panels and connection UI
- Added Screenshot Capture on save project in local mode
- Added some behaviours with variable
- Removed ReadyPlayerMe support
Fixed
- Fixed user unable to visualize ground collider and import scene issue
- Fixed XR UI dialog panel flickering
- Fixed package import error when closing asset panel during import
- Fixed filename check wrongly applied to network projects
- Fixed File Browser crash / freeze when there are too many files on the device
- Fixed scene not unloaded properly on network disconnect
- Fixed project / scene thumbnail capture and display issues
- Fixed multiple UI positioning, z-depth, and navigation problems
- Fixed Play / VR mode button and dialog issues
- Fixed tooltip appearing behind other UI elements
- Fixed ground collider visualization and collision