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XRCC 4.0 Release

· 2 min read

New Features

  • XRCC Launcher Integration - Launch project and communicate with XRCC Launcher
  • AI Generation with Poe AI integration (Text-to-Image, Text-to-Sound, Text-to-Music, and AI Characters)
  • Poe AI integration with behaviours (Text-to-Speech, Speech-to-Text, Text-to-Text, and AI Chat)
  • External Connection System (Poe, Wit.ai, Microcontroller/MCU including Microbit via BLE, and Remote Trigger)
  • Item Tagging System with behaviours
  • Headmount play mode support in PC mode
  • Behaviour search

Updated

  • UI/UX overhaul on most panels
  • Improved Network Mode stability
  • Improved Asset & Package import system with in-app import and background loading
  • Improved file validation for asset import
  • Improved transitions and dialogs
  • Updated MCU / Microcontroller panels and connection UI
  • Added Screenshot Capture on save project in local mode
  • Added some behaviours with variable
  • Removed ReadyPlayerMe support

Fixed

  • Fixed user unable to visualize ground collider and import scene issue
  • Fixed XR UI dialog panel flickering
  • Fixed package import error when closing asset panel during import
  • Fixed filename check wrongly applied to network projects
  • Fixed File Browser crash / freeze when there are too many files on the device
  • Fixed scene not unloaded properly on network disconnect
  • Fixed project / scene thumbnail capture and display issues
  • Fixed multiple UI positioning, z-depth, and navigation problems
  • Fixed Play / VR mode button and dialog issues
  • Fixed tooltip appearing behind other UI elements
  • Fixed ground collider visualization and collision