XRCC 4.1.0 Release
· 3 min read
New features
- Project Source
- Create Project Sources to reuse as context for AI Quiz and AI Characters
- Upload documents and use AI to extract key information to use in project sources
- Analyze and reanalyze Project Sources
- Set source focus and review source revisions / processing warnings
- Added Quiz object
- Quiz object
- Added Quiz Special Object
- Spawn Quiz object from Asset Panel under Special Object
- Edit questions in the Quiz Editor Panel
- Configure runtime quiz panel appearance and theme
- AI quiz generation
- Generate questions with AI from Project Sources
- Generate multiple questions and edit generated results
- Quiz scoping with AI Character chat
- Integrate with AI Character for quiz workflows
- Dynamically scope the quiz question list based on AI Character chat content
- Quiz object
- Added Asset Property editing and file replacement in the Asset Panel
- Edit asset name, description, tags, and license
- Replace asset source files for a selected asset
- Multi-select batch edit with mixed-value support
- Model pivot recentering and Sketchfab source metadata display
- Added Behaviour System features
- Added dynamic-size behaviour blocks
- Added behaviour block tooltip descriptions
- Added auto-snap with axis-lock placement
- Added Runtime Debug Panel for PC and XR to inspect watched variables, change logs, and behaviour warnings in Debug and Play modes
- Added Capture Thumbnail On Save toggle in Settings
Updated
- Updated AI Character with advanced settings panel, source grounding, and improved Auto-type prompt generation
- Updated Poe API key panels to UI Toolkit and prevented duplicate API key names on create
- Restricted Poe speech-to-text to English, Mandarin, and Cantonese
- Improved Asset Panel sorting so assets from the same pack are grouped together
- Updated Asset Inspector, Replace Asset File, License Viewer, and Sketchfab source display UI
- Required unique names when renaming assets and instances, and kept AI Character instance names in sync
- Added loading package status text during package load
- Blocked selected editor operations while a project is saving
Fixed
- Fixed microphone StartRecording reusing a stale recording file
- Fixed wand detection for floor and wall layers
- Fixed player unable to walk up stairs
- Fixed LaserPointer raycast and highlight to match Wand on floor and wall layers
- Fixed item tags not displaying correctly in the Item Panel
- Fixed changing scene failing after loading a packaged model
- Fixed XR Debug mode returning to home without cleaning up the info wall
- Fixed light probe groups and startpoint lighting not loading from packages
- Fixed measurer lines and reporter captured images not clear up in XR mode
- Fixed behaviours not stopping when changing mode
- Fixed Save As producing an invalid project archive
- Fixed Import Package panel scroll lag
- Fixed MCU setup panel rendering above the fader in XR
- Fixed file browser restoring a cached path on project save, and UI Toolkit panels remaining open over the file browser
- Fixed tooltips not cleaning up and the save button showing the wrong icon after save
- Fixed Dialog panel failing to load during a lag spike
- Fixed blinker null reference when a model material is missing