Edit Mode
XRCC provides the features to create, edit, and debug their project in an XR environment. By creating/loading a project file, the user can manage the scenes and objects in the scene.
Note that editing of object behaviour is not available in XR, please use PC mode instead to edit behaviour and refer to the XRCC PC user guide for details.
The Edit Mode main menu gives you more options on the content creation aspect in XRCC XR, allowing you to construct the scene and test the project in the XR scene.
Button | Icon | Function |
---|---|---|
Networking | Exit the application | |
File | Save/Exit the project | |
Scene List | Add/Change the current scene | |
Close Menu | Close the main menu | |
Undo/Redo | Undo/Redo the last action | |
Item List | Open the Item List panel | |
Spawn Item | Add object to the scene | |
Select Tool | Switch between the tools |
📄️ Project Management
This section introduces various project management features of the XRCC XR. Similar to the XRCC PC, you need to have a project file for using the XRCC XR.
📄️ Scene Management
When a new project is created, one scene is created automatically using the Start Scene selected for the project. Further scene management features are available in the XRCC to perform more advanced scene-related operations.
📄️ Assets Management
manage-assets .unnumbered}
📄️ Tool
XRCC provides 7 tools for you to interact with the XR environment. Once you enter a scene, the default tool of the scene will attach to your controller, providing you with the function of your current tool.
📄️ Object
Objects are the main building blocks of a scene; they are 3D models with different configurable properties based on their object type.