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General Event

Block Name
BlockDescription
Start
Start
Perform the behaviour when the scene starts
Controller Press
Controller Press

Perform the behaviour when the player presses a controller button:

  • Controller Index: Integer value corresponds to the index of controller recognized by the system.
  • Button Index: Integer value corresponds to the index of button on the specified controller (refer to Controller Button index table).
Controller Release

Perform the behaviour when the player releases pressing a controller button:

  • Controller Index: Integer value corresponds to the index of controller recognized by the system.
  • Button Index: Integer value corresponds to the index of button on the specified controller (refer to Controller Button index table).
On Timer Finish
Perform the behaviour when the timer countdown reaches 0.
On Project Variable Changed

Perform the behaviour when the selected project variable value is changed.

  • Key: The specified project variable to listen for value changes.
On Instance Variable Changed

Perform the behaviour when the selected instance variable value is changed.

  • Target: Object or scene that owns the variable.
  • Key: The specified variable to listen for value changes.
Start Looking At Tag

Perform the behaviour when the player starts looking at an object with the specified tag.

note

The Start Looking At Tag can only be triggered if object is within 2 meters clear vision from the player's eye.

  • Tag: The instance tag of the objects to detect looking at.
Stop Looking At Tag

Perform the behaviour when the player stops looking at an object with the specified tag.

  • Tag: The instance tag of the objects to detect looking at.