| Get Position |   | Return the Vector3 value or the separate x/y/z values of the target's position. - Target: Object or focus point (if available) to get the position value.
 - Relative: Boolean value specifying whether the position is relative to the object's local coordinates or not.
 
 The focus point is only available on a Character object at this moment.  | 
| Get Rotation |   | Return the Vector3 value or the separate x/y/z values of the target's rotation. - Target: Object or focus point (if available) to get the rotation value.
 - Relative: Boolean value specifying whether the rotation is relative to the object's local coordinates or not.
 
 The focus point is only available on a Character object at this moment.  | 
| Get Scale |   | Return the Vector3 value or the separate x/y/z values of the target's scale. The focus point is only available on a Character object at this moment.  | 
| Get Boolean |   | Return the selected Boolean variable. - Target: Object or scene to get the variable.
 - Key: The specified Boolean variable to get the value.
 
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| Set Boolean |   | Set the selected Boolean variable to input value. - Target: Object or scene to get the variable.
 - Key: The specified Boolean variable to set the value.
 - Value: Boolean value to assign to the specified variable.
 
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| Get Number |   | Return the selected Number variable. - Target: Object or scene to get the variable.
 - Key: The specified Number variable to get the value.
 
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| Set Number |   | Set the selected Number variable to input value. - Target: Object or scene to get the variable.
 - Key: The specified Number variable to set the value.
 - Value: Number value to assign to the specified variable.
 
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| Number To Text |   | Convert a Number value to a Text value. - Number: Number value to be converted.
 - Decimal Place: Number value for number of decimal place.
 
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| Boolean To Text |   | Convert a Boolean value to a Text value. - Input: Boolean value to be converted.
 
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| Get Color |   | Return the selected Color variable. - Target: Object or scene to get the variable.
 - Key: The specified Color variable to get the value.
 
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| Set Color |   | Set the selected Color variable to input value. - Target: Object or scene to get the variable.
 - Key: The specified Color variable to set the value.
 - Color: Color value to assign to the specified variable.
 
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| Get Vector3 |   | Return selected Vector3 variable in vector3 format or in separate x/y/z values.  | 
| Set Vector3 |   | Set the selected Vector3 variable to input value. - Target: Object or scene to get the variable.
 - Key: The specified Vector3 variable to set the value.
 - Value: Vector3 value to assign to the specified variable.
 
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| Get WitAI Data |   | Returns the selected WitAI Data variable.  | 
| WitAI Data to Text |   | Converts a WitAI Data value to a Text value.  | 
| Text to Number |   | Attempts to parse a Text into a Number. Returns 0 as the default value if the provided Text is not a Number.  | 
| Vector3 to Text |   | Converts a Vector3 value into a Text Value. - Vector3: Vector3 value to parse into a Text value
 - Decimal Place: Number value for number of decimal places to show in the output.
 
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| Get Velocity |   | Returns the current velocity of the specified object. - Target: The Object of interest.
 - Relative: Boolean indicating whether the returned velocity value should be relative to the target's parent.
 
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| Get String |   | Returns the selected string variable. - Target: Object or scene to get the variable.
 - Key: The specified Text variable to get the value.
 
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| Set String |   | Set the selected string variable to input value. - Target: Object or scene to get the variable.
 - Key: The specified Text variable to set the value.
 - Value: Text value to assign to the specified variable.
 
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