| Get Position |  | Return the Vector3 value or the separate x/y/z values of the target's position. - Target: Object or focus point (if available) to get the position value.
- Relative: Boolean value specifying whether the position is relative to the object's local coordinates or not.
The focus point is only available on a Character object at this moment. |
| Get Rotation |  | Return the Vector3 value or the separate x/y/z values of the target's rotation. - Target: Object or focus point (if available) to get the rotation value.
- Relative: Boolean value specifying whether the rotation is relative to the object's local coordinates or not.
The focus point is only available on a Character object at this moment. |
| Get Scale |  | Return the Vector3 value or the separate x/y/z values of the target's scale. The focus point is only available on a Character object at this moment. |
| Get Boolean |  | Return the selected Boolean variable. - Target: Object or scene to get the variable.
- Key: The specified Boolean variable to get the value.
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| Set Boolean |  | Set the selected Boolean variable to input value. - Target: Object or scene to get the variable.
- Key: The specified Boolean variable to set the value.
- Value: Boolean value to assign to the specified variable.
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| Get Number |  | Return the selected Number variable. - Target: Object or scene to get the variable.
- Key: The specified Number variable to get the value.
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| Set Number |  | Set the selected Number variable to input value. - Target: Object or scene to get the variable.
- Key: The specified Number variable to set the value.
- Value: Number value to assign to the specified variable.
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| Number To Text |  | Convert a Number value to a Text value. - Number: Number value to be converted.
- Decimal Place: Number value for number of decimal place.
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| Boolean To Text |  | Convert a Boolean value to a Text value. - Input: Boolean value to be converted.
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| Get Color |  | Return the selected Color variable. - Target: Object or scene to get the variable.
- Key: The specified Color variable to get the value.
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| Set Color |  | Set the selected Color variable to input value. - Target: Object or scene to get the variable.
- Key: The specified Color variable to set the value.
- Color: Color value to assign to the specified variable.
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| Get Vector3 |  | Return selected Vector3 variable in vector3 format or in separate x/y/z values. |
| Set Vector3 |  | Set the selected Vector3 variable to input value. - Target: Object or scene to get the variable.
- Key: The specified Vector3 variable to set the value.
- Value: Vector3 value to assign to the specified variable.
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| Get WitAI Data |  | Returns the selected WitAI Data variable. |
| WitAI Data to Text |  | Converts a WitAI Data value to a Text value. |
| Text to Number |  | Attempts to parse a Text into a Number. Returns 0 as the default value if the provided Text is not a Number. |
| Vector3 to Text |  | Converts a Vector3 value into a Text Value. - Vector3: Vector3 value to parse into a Text value
- Decimal Place: Number value for number of decimal places to show in the output.
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| Get Velocity |  | Returns the current velocity of the specified object. - Target: The Object of interest.
- Relative: Boolean indicating whether the returned velocity value should be relative to the target's parent.
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| Get String |  | Returns the selected string variable. - Target: Object or scene to get the variable.
- Key: The specified Text variable to get the value.
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| Set String |  | Set the selected string variable to input value. - Target: Object or scene to get the variable.
- Key: The specified Text variable to set the value.
- Value: Text value to assign to the specified variable.
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