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Variable

Block NameBlockDescription
Get Position

Return the Vector3 value or the separate x/y/z values of the target's position.

  • Target: Object or focus point (if available) to get the position value.
  • Relative: Boolean value specifying whether the position is relative to the object's local coordinates or not.
note

The focus point is only available on a Character object at this moment.

Get Rotation

Return the Vector3 value or the separate x/y/z values of the target's rotation.

  • Target: Object or focus point (if available) to get the rotation value.
  • Relative: Boolean value specifying whether the rotation is relative to the object's local coordinates or not.
note

The focus point is only available on a Character object at this moment.

Get Scale

Return the Vector3 value or the separate x/y/z values of the target's scale.

note

The focus point is only available on a Character object at this moment.

Get Boolean

Return the selected Boolean variable.

  • Target: Object or scene to get the variable.
  • Key: The specified Boolean variable to get the value.
Set Boolean

Set the selected Boolean variable to input value.

  • Target: Object or scene to get the variable.
  • Key: The specified Boolean variable to set the value.
  • Value: Boolean value to assign to the specified variable.
Get Number

Return the selected Number variable.

  • Target: Object or scene to get the variable.
  • Key: The specified Number variable to get the value.
Set Number

Set the selected Number variable to input value.

  • Target: Object or scene to get the variable.
  • Key: The specified Number variable to set the value.
  • Value: Number value to assign to the specified variable.
Number To Text

Convert a Number value to a Text value.

  • Number: Number value to be converted.
  • Decimal Place: Number value for number of decimal place.
Boolean To Text

Convert a Boolean value to a Text value.

  • Input: Boolean value to be converted.
Get Color

Return the selected Color variable.

  • Target: Object or scene to get the variable.
  • Key: The specified Color variable to get the value.
Set Color

Set the selected Color variable to input value.

  • Target: Object or scene to get the variable.
  • Key: The specified Color variable to set the value.
  • Color: Color value to assign to the specified variable.
Get Vector3

Return selected Vector3 variable in vector3 format or in separate x/y/z values.

Set Vector3

Set the selected Vector3 variable to input value.

  • Target: Object or scene to get the variable.
  • Key: The specified Vector3 variable to set the value.
  • Value: Vector3 value to assign to the specified variable.
Get WitAI Data

Returns the selected WitAI Data variable.

WitAI Data to Text

Converts a WitAI Data value to a Text value.

Text to Number

Attempts to parse a Text into a Number. Returns 0 as the default value if the provided Text is not a Number.

Vector3 to Text

Converts a Vector3 value into a Text Value.

  • Vector3: Vector3 value to parse into a Text value
  • Decimal Place: Number value for number of decimal places to show in the output.
Get Velocity

Returns the current velocity of the specified object.

  • Target: The Object of interest.
  • Relative: Boolean indicating whether the returned velocity value should be relative to the target's parent.
Get String

Returns the selected string variable.

  • Target: Object or scene to get the variable.
  • Key: The specified Text variable to get the value.
Set String

Set the selected string variable to input value.

  • Target: Object or scene to get the variable.
  • Key: The specified Text variable to set the value.
  • Value: Text value to assign to the specified variable.